Bringing handwriting into a note-taking product

Scribble brought handwritten notes into Genio Notes so students could draw diagrams, formulas and worked problems directly into the recording timeline instead of leaving the product for another tool.

Type
Feature
Project
Genio Notes
Role
Senior UX Designer, leading concept, cross-device model, accessibility, beta feedback, discoverability and delivery
Area
Handwritten note capture, STEM learning, mobile-first design and cross-device parity
Status
Beta March 2024, launched June 2024

TL;DR

Background
Scribble treated handwriting as part of the note feed, giving STEM students a way to capture visual thinking without losing the link back to the recording.
Approach
I made handwriting a note card, timestamped and placed in the feed with everything else.
Outcome
Launched to web and mobile in June 2024. By the first full semester, 868 learners across 360 institutions had posted 7,750 scribbles, and the pattern became the reference point for later annotation work.
Launched 2024Primary signal
7,750 scribblesProject evidence
360 institutionsDelivered outcome
Scribble preview showing handwritten STEM notes and drawings captured inside Genio Notes.

01 · Problem

The problem behind the brief.

I led the UX work to turn a long-standing request for handwriting into a feature that belonged inside the existing note-taking model. The product was built around typed, timestamped note cards, but the need for handwriting had been known for a long time. Students were already leaving Genio to draw diagrams, formulas and worked answers elsewhere, then losing the connection back to the recording. The design challenge was to make handwriting feel native to Genio Notes rather than a separate drawing app bolted on the side. It also had to work across phone, tablet and desktop, sit on top of a third-party canvas, and remain defensible for accessibility even though the feature was inherently visual.

01 / Student gap

Typed notes could not capture diagrams, formulas or worked problems in the moment they were taught.

02 / Product gap

Students were leaving Genio for paper or drawing tools, which broke the connection to the recording timeline.

03 / Technical constraint

The drawing engine came from a third-party canvas, so the Genio experience had to be layered over an inherited interaction model.

02 · Research

Handwriting was filling a gap the product could not.

What I did

I led a discipline-segmented survey with more than 158 student responses

I analysed competitor mentions and subject-specific capture needs

I synthesised existing student and support-team feedback to define the core capture problem

What changed

Survey responses showed a 4.2 out of 5 mean importance that drawing be integrated into the note-taking product.

The research helped prioritise v1 around integrated capture rather than a broad drawing app.

03 · Design

I made handwriting a note card, timestamped and placed in the feed with everything else.

I designed one interaction model across devices, using device-specific adjustments rather than separate experiences.

I prioritised fast capture during a lecture, then supported refinement afterwards.

Decision 01

Scribble as a card

A standalone drawing canvas would have created artefacts that lived outside the notes experience.

I made every scribble a card in the note feed, timestamped against the recording like typed notes.

Decision 02

One interface across devices

Students move between phone, tablet and laptop, sometimes within the same week or the same lecture.

I designed a single layout with device-specific adjustments rather than separate mobile and desktop experiences.

Decision 03

Reducing the distance to the canvas

Beta feedback showed the friction was not drawing itself, but getting to the drawing quickly enough.

I redesigned card adding so card icons were visible instead of hidden behind an extra Add Card step.

Accessibility

Scribble was a visual feature inside a learning product, so the accessibility question was not whether drawing could be made perfect. It was how to reduce exclusion, preserve context, and be honest about the limits of a canvas.

Explored optional alt text for scribbles and images so students could add context without blocking fast lecture capture. Kept scribbles inside the timestamped note feed so visual content still had surrounding lecture context.

04 · Outcome

Handwriting stayed in the workflow.

Launched 2024
7,750 scribbles
360 institutions

Launched to web and mobile in June 2024. By the first full semester, 868 learners across 360 institutions had posted 7,750 scribbles, and the pattern became the reference point for later annotation work.

I took Scribble into mobile beta through Feature Preview, Genio's early-access programme, in March 2024

I worked with Engineering through delivery so web and mobile could launch together in June 2024

The first month produced 699 scribbles from 192 learners across 114 institutions

Scribble let students draw the thing they were being taught, in the moment they were being taught it, and find it again against the recording afterwards. The feature worked because handwriting became part of the study timeline, not a separate canvas floating outside it.

05 · What I learned

Integration mattered more than features.

Getting a real build onto real devices early was the most useful decision I made.